java nio和io的比较
- - 互联网 - ITeye博客第一部分:简单介绍NIO. 服务器在合理时间内处理大量客户机的请求的能力取决于服务器使用I/O流的效率,同时为成百上千的客户提供服务的服务器必须能并发的使用I/O服务. 用Java语言写的服务器,由于其线程与客户机之比几乎是一比一,因而易受到大量线程开销的影响,其结果是即导致性能问题,又缺乏伸缩性.
//1. 简单网页内容下载
//这个例子非常简单,类SocketChannelReader使用SocketChannel来下载特定网页的HTML内//容。
package examples.nio;
import java.nio.ByteBuffer;
import java.nio.channels.SocketChannel;
import java.nio.charset.Charset;
import java.net.InetSocketAddress;
import java.io.IOException;
public class SocketChannelReader{
private Charset charset=Charset.forName("UTF-8");//创建UTF-8字符集
private SocketChannel channel;
public void getHTMLContent(){
try{
connect();
sendRequest();
readResponse();
}catch(IOException e){
System.err.println(e.toString());
}finally{
if(channel!=null){
try{
channel.close();
}catch(IOException e){}
}
}
}
private void connect()throws IOException{//连接到CSDN
InetSocketAddress socketAddress=
new InetSocketAddress("http://www.csdn.net",80/);
channel=SocketChannel.open(socketAddress);
//使用工厂方法open创建一个channel并将它连接到指定地址上
//相当与SocketChannel.open().connect(socketAddress);调用
}
private void sendRequest()throws IOException{
channel.write(charset.encode("GET "
+"/document"
+"\r\n\r\n"));//发送GET请求到CSDN的文档中心
//使用channel.write方法,它需要CharByte类型的参数,使用
//Charset.encode(String)方法转换字符串。
}
private void readResponse()throws IOException{//读取应答
ByteBuffer buffer=ByteBuffer.allocate(1024);//创建1024字节的缓冲
while(channel.read(buffer)!=-1){
buffer.flip();//flip方法在读缓冲区字节操作之前调用。
System.out.println(charset.decode(buffer));
//使用Charset.decode方法将字节转换为字符串
buffer.clear();//清空缓冲
}
}
public static void main(String [] args){
new SocketChannelReader().getHTMLContent();
}
//2. 简单的加法服务器和客户机
//服务器代码
package examples.nio;
import java.nio.ByteBuffer;
import java.nio.IntBuffer;
import java.nio.channels.ServerSocketChannel;
import java.nio.channels.SocketChannel;
import java.net.InetSocketAddress;
import java.io.IOException;
/**
* SumServer.java
*
*
* Created: Thu Nov 06 11:41:52 2003
*
* @author starchu1981
* @version 1.0
*/
public class SumServer {
private ByteBuffer _buffer=ByteBuffer.allocate(8);
private IntBuffer _intBuffer=_buffer.asIntBuffer();
private SocketChannel _clientChannel=null;
private ServerSocketChannel _serverChannel=null;
public void start(){
try{
openChannel();
waitForConnection();
}catch(IOException e){
System.err.println(e.toString());
}
}
private void openChannel()throws IOException{
_serverChannel=ServerSocketChannel.open();
_serverChannel.socket().bind(new InetSocketAddress(10000));
System.out.println("服务器通道已经打开");
}
private void waitForConnection()throws IOException{
while(true){
_clientChannel=_serverChannel.accept();
if(_clientChannel!=null){
System.out.println("新的连接加入");
processRequest();
_clientChannel.close();
}
}
}
private void processRequest()throws IOException{
_buffer.clear();
_clientChannel.read(_buffer);
int result=_intBuffer.get(0)+_intBuffer.get(1);
_buffer.flip();
_buffer.clear();
_intBuffer.put(0,result);
_clientChannel.write(_buffer);
}
public static void main(String [] args){
new SumServer().start();
}
} // SumServer
//客户代码
package examples.nio;
import java.nio.ByteBuffer;
import java.nio.IntBuffer;
import java.nio.channels.SocketChannel;
import java.net.InetSocketAddress;
import java.io.IOException;
/**
* SumClient.java
*
*
* Created: Thu Nov 06 11:26:06 2003
*
* @author starchu1981
* @version 1.0
*/
public class SumClient {
private ByteBuffer _buffer=ByteBuffer.allocate(8);
private IntBuffer _intBuffer;
private SocketChannel _channel;
public SumClient() {
_intBuffer=_buffer.asIntBuffer();
} // SumClient constructor
public int getSum(int first,int second){
int result=0;
try{
_channel=connect();
sendSumRequest(first,second);
result=receiveResponse();
}catch(IOException e){System.err.println(e.toString());
}finally{
if(_channel!=null){
try{
_channel.close();
}catch(IOException e){}
}
}
return result;
}
private SocketChannel connect()throws IOException{
InetSocketAddress socketAddress=
new InetSocketAddress("localhost",10000);
return SocketChannel.open(socketAddress);
}
private void sendSumRequest(int first,int second)throws IOException{
_buffer.clear();
_intBuffer.put(0,first);
_intBuffer.put(1,second);
_channel.write(_buffer);
System.out.println("发送加法请求 "+first+"+"+second);
}
private int receiveResponse()throws IOException{
_buffer.clear();
_channel.read(_buffer);
return _intBuffer.get(0);
}
public static void main(String [] args){
SumClient sumClient=new SumClient();
System.out.println("加法结果为 :"+sumClient.getSum(100,324));
}
} // SumClient
//3. 非阻塞的加法服务器
//首先在openChannel方法中加入语句
//_serverChannel.configureBlocking(false);//设置成为非阻塞模式
//重写WaitForConnection方法的代码如下,使用非阻塞方式
private void waitForConnection()throws IOException{
Selector acceptSelector = SelectorProvider.provider().openSelector();
/*在服务器套接字上注册selector并设置为接受accept方法的通知。
这就告诉Selector,套接字想要在accept操作发生时被放在ready表
上,因此,允许多元非阻塞I/O发生。*/
SelectionKey acceptKey = ssc.register(acceptSelector,
SelectionKey.OP_ACCEPT);
int keysAdded = 0;
/*select方法在任何上面注册了的操作发生时返回*/
while ((keysAdded = acceptSelector.select()) > 0) {
// 某客户已经准备好可以进行I/O操作了,获取其ready键集合
Set readyKeys = acceptSelector.selectedKeys();
Iterator i = readyKeys.iterator();
// 遍历ready键集合,并处理加法请求
while (i.hasNext()) {
SelectionKey sk = (SelectionKey)i.next();
i.remove();
ServerSocketChannel nextReady =
(ServerSocketChannel)sk.channel();
// 接受加法请求并处理它
_clientSocket = nextReady.accept().socket();
processRequest();
_clientSocket.close();
}
}
}